For this scene, it required my character to walk around a particular room after walking through the tunnel. He wanders around the room before discovering blood on the wall. He's then attracted to a noise where he goes down back towards the tunnel, leading to the lighter sequence. This scene required a slightly more tactical approach. Firstly, we had to create blood for the scene. We decided to make the blood ourselves by making red paint with a little bit of purple paint and water thrown in as well. This was to make the blood seem fairly authentic without it looking too much like paint.
Originally, the scene was going to be longer as there would be a much longer panning shot showing off the room in its entirety. However, we decided that it was better if I saw the blood more suddenly due to the fact that the scene dragged on for much too long.
During this scene, we also had to put the blood on the wall. We decided to put it on a wall that had paint worn out, mainly due to the fact that we did not want to stain the building. It also added to the mis en scene as it made it seem that the building was old and decrepit.
During this scene, we also felt that the blood did not show up on the footage, which meant the audience would be unable to see it. As a result, we did a close up on my fingers to show the blood there so that the audience would be able to see it.
Making the noise was also a bit of a challenge. We basically got someone to drop a cup in the tunnel in order to attract my character's attention. However, the noise was somewhat too loud. We wanted to make it loud enough so that it would attract the character's attention but quiet enough so that it would seem like the noise came from fairly far away. We managed to achieve this by rolling the cup instead of dropping it.
Finally, we also decided to do another POV shot with the camera. When I walk out, we get the impression that someone is watching me. We did a handheld, tracking shot with the camera to show that something or someone is following me. We did many takes, including one of the camera ducking underneath. However, the best take was of one that followed me out of the door, as we managed to get the best angle from here.
Pages
- Home
- 1. In what ways does your media product use, develop or challenge forms and conventions of real media products?
- 2. How does your media product represent particular social groups?
- 3. WHAT KIND OF MEDIA INSTITUTION MIGHT DISTRIBUTE YOUR MEDIA PRODUCT AND WHY?
- 4. Who would be the audience for your media product?
- 5. How did you attract/address your audience?
- 6. What have you learnt about technologies from the process of constructing this product?
- 7. Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
- OCR Specificiation
- BLOG TOOLS
- G322 Past Papers*
No comments:
Post a Comment